Hopla — Ninja Academy › Hopla for teachers
Hopla for teachers
Put it on the projector, aim the webcam at a clear spot, and two kids at a time lead the class through a minute of jumping, ducking and freezing. No sign-up, nothing to install, nothing collected.
Updated
Play now — freeThree steps
- Open hoplagames.com on the classroom computer in Chrome or Edge (Safari works too) and put it on the projector or the board. No account and no install — the school laptop's own webcam is enough.
- Aim the webcam at a clear spot 2-3 metres in front of it, so only the players are in the picture — a bare wall at the side of the room works best. Allow the camera when the game asks.
- Two kids step up and play a one-minute round side by side while the rest of the class does the same moves from their places. Next round, next two.
Why it works with a class
Two players are a team, never rivals: they share one score, each on their own rank, and points are never deducted, so a confident kid and a shy one can step up together and both walk back to their seats having helped. Rookie is built for a four-year-old and Master pushes a 12- to 14-year-old, so the same games work from kindergarten to middle school. Before every round a short wordless demo shows the move, which helps a child who cannot read yet or does not speak the class language.
A round is about a minute. Three or four rounds make a brain break between two lessons (more in brain break games for the classroom); five make the five-minute warm-up at the start of PE; and a calm-down routine closes a lively lesson.
Six games that work with a whole class
- Freeze Dance — dance while the music plays, freeze when it stops. The whole room can play along.
- Jump & Duck — jump the bamboo bundles, duck the swinging poles. Heart rate up in a minute.
- Paper Wall — make the shape of the hole before the paper wall arrives; the class makes the shape too.
- Fire Path — run on the spot, jump the logs, duck the gates, step aside from the sandbags.
- Power Smash — burst straw targets with fast punches and knee lifts.
- Board Break — step to the mat, lift a hand high and chop the board.
For the school's privacy questions
The camera image is processed inside the browser on that computer and never leaves it: it is not uploaded, recorded or stored, and there is no server that could receive it. Students never sign in, and nothing that identifies them is collected — no name, no email, no photo. Check your school's policy on webcams in class: nothing is recorded, and only the players need to be in view. The site counts visits as anonymous totals, with no cookies and no identifiers; the privacy page has all of it. If the school network filters websites, ask IT to allow hoplagames.com, cdn.jsdelivr.net and storage.googleapis.com — the last two serve the body-tracking model that runs in the browser.
All 35 games are free. 29 play straight away; the six Moon Temple games open with a free parent account, which a class does not need.
Also available in
The six class games
Freeze Dance
Dance while the music plays, freeze when it stops!
Jump & Duck
Jump over the bamboo bundles, duck under the swinging poles!
Paper Wall
Make the shape of the hole before the paper wall reaches you! 🥋
Fire Path
Run on the spot, jump the logs, duck under the gates and step aside from the sandbags!
Power Smash
Burst the straw targets with a fast punch or a quick knee — slow does not count!
Board Break
The fire spirit tosses boards onto the mats — step to the mat, lift your hand high and chop! Roof tiles take both hands 🥋
Safe for kids, by design
- 🔒Everything happens right here, in your browser
- 🚫Your video is never recorded, saved or sent anywhere
- ⚡No download, no sign-up needed to play
What you need
A laptop, a tablet, or a computer plugged into the TV, a webcam, and about 2-3 metres of clear space. Works in Chrome, Edge and Safari. Nothing to install.